Let see if I can figure out what the other sims available have in their specifications to see what I need to aim for.
- static overload (G-force) = up to 0.5G
- dynamic overload = up to 2G
“BlueTiger provides ±20° of independent pitch and ±20° of independent roll. However, the nature of the BlueTiger geometry also moves the rider through ±10″ heave, ±8″ surge, and ±8″ sway associated with the pitch and roll movements.” No details
None, their ‘motion’ simulator doesn’t move, and their tag line is “Motion Simulation – Prepare to be moved” :p
“It’s not how far you move, nor about how many degrees of freedom. Rather it’s how fast you accelerate that movement and the sensations interpreted by the brain.” No details.
“Simulates vehicle weight transfer in addition to road texture and G-Forces”. No details.
- Roll 50 degrees (+/- 25)
- Pitch 25 degrees (+/- 12.5)
- Yaw 50 degrees (+/- 25)
Max Speed……………..60 deg/s
Max Acceleration……..167 deg/s/s
And “ Guaranteed ZERO latency™ “.
“THE BEST FULL MOTION SYSTEM” No details
Maximum pitch & roll
Uncopyable pictures, but max 36 deg/s
Roll: +/- 30 degrees
Pitch: +/- 30 degrees
Heave: +/- 20cm (8 inches)
Yaw: +/- 90 degrees
Hmmmm, it seems like a lot of companies prefer flowery language and nice designs rather than hard figures.
check out d-box and frex as well. frex is very similar to simxperience
you should get an account on iracing.com. $6 for a month. the hardware section of the forum is packed with motion enthusiasts, lots of info and potential customers. cheers