This could be the summer of broken Quests…. but it doesn’t have to be!

I predict there will be plenty of people taking new Quests to the park or beach to show their friends, but while you can be careful it’s still very easy to destroy your Quest, and much more likely for friends who don’t even realize the danger to ruin your new toy.

This comes from the fact that if you point the lenses at the sun it focuses onto the display and will instantly burn out the focal point, ie the OLED displays.

Sun damaged vive screen

BUT, Oculus could add at least a toggleable audible warning to each headset to hopefully prevent some of this potential damage from happening. If it knows your approximate location on earth, which it can easily get from an IP address, and also knows the time and date, it can calculate the position of the sun at any given time. It also knows the rotation of the HMD, so it would be fairly easy to add a warning noise if the Quest is not on someones face and is about to be rotated to burn out its displays.

It’s not a perfect solution, but I would rather have something than nothing since it’s so easy to forget this is a danger.


Finally got around to parsing the twitter retweet entries… thank god I put the #feelthree hashtag in each of them.

The figures look about right but I hope I didn’t miss anyone…

This doesn’t mean the draw is tomorrow, it was just on the list to update šŸ™‚

Shortcut to Boston

Currently in Boston in the US since I finally caught an invitation to the Hardware Workshop run by Was a great 2 day conference which taught me a lot… They had some great talks, some of which I knew, some of which I had a good idea about and some of which I didn’t know I needed to know and now have a score more things to think about. Hardware just got harder, but I also met a lot of cool people who are doing projects just like us and a few that launched and came through the other side. So it can be done, but I’m under less illusions that it would be easy. The first two hours on the last day were a barrage of stories about how hard it is to do lots of important tasks… almost as if they’re trying to persuade us to give up! šŸ™‚

I decided to take few days to hang out but the work never stops so I’ve been planning and thinking about the kind of things that you don’t always get time to consider when you’re elbows deep in hardware and software… but now I’m eager to get back. I have a 1.5m x 1.5m CNC router that is 99% finished in our workspace to get fully running and a to-do list that doesn’t seem to be getting any smaller.

The project was recently accepted onto a hardware accelerator, but after much deliberation we decided to pass. The money would have been nice, but not critical, but the issue was more to do with timing… and shipping prototypes to another country, especially when they’re so huge, isn’t perhaps the best use of a new injection of cash. Asia isn’t going anywhere.

I also had the chance to take a tour of the artisans asylum, which is just amazing. Where we are right now is pretty good but this is on another level… please open one in London someone!

Both the rift and Vive pre-orders remain in limbo, despite 15 minute (hey, the card wouldn’t go through šŸ™ ) and 3 minute timestamps respectively. Currently considering even reaching out to Palmer personally since the craziness of launch week has died down a little but I suppose they’ll come when they come… although perhaps a private youtube demo link might go a long way in persuading him. Hardware is really hard when you can’t get the other hardware to make your own hardware šŸ™

Project status….

Yes, it’s still going. Not always as quickly or efficiently as you might like but far from dead… very, very far from dead šŸ™‚

Sometimes a lack of status updates makes people think the worst….

and sometimes lack of status updates mean great things are happening but your intellectual property lawyer tells you to stop posting every little thing you’re doing…

Great things are happening… šŸ™‚

If you’re in London and want to be a beta tester (under NDA) there is a link under the ‘Contact’ tab…